Serial Link Commit 15: 18th March 2019

Just a quick note to say that I went through the content examples project on the Unreal Marketplace and found out how to add physical hit responses to the Soldier characters. It would be better shown in a video but I dont have the time to sort that out at the moment!

Commit

  • Added a very rough version of physical hit reactions. I think it needs more work but its a good start.
  • Spotted a problem with the logic that makes that soldiers hang in the air. when they are thrown using the fling ability, and the collide with anything that causes the hit event to fire, they are executing the ragdoll in air feature. I need to come up with a way to validate the thing that its striking.

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